Book Description:

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.

  • Describes 3D concepts in theory and their implementation using Away3D
  • Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book
  • Each chapter contains a number of tutorials that focus on one specific feature or group of features

Book Description:

A full-color guide for getting rewarding results with Flash CS5!

Flash is used in the creation of web animation, games, media rich websites, presentations, and more. Adobe’s Flash CS5 product has been divided into three separate products custom-tailored for different audiences, and this book covers the Professional product; the traditional animation/media serving tool; and Catalyst, the web/interface design tool. This book provides a fun and friendly full-color guide to Flash and all it can do to add some flair to your site.

  • Walks you through both Professional and Catalyst as well as the traditional Flash animation tool
  • Offers guidance for getting acquainted with the interface; creating images, objects, text, and layers for animation; and working with symbols and buttons
  • Introduces using Flash for online publishing and mobile designs
  • Addresses how to turn existing images into interactive sites or interfaces with Catalyst
  • Offers helpful tips on troubleshooting and best practices for creating interactive websites

Using the knowledge you gain from Flash CS5 Professional & Flash CS5 Catalyst For Dummies, you’ll quickly prove that you are not a flash in the pan!

Book Description:

Laszlo in Action is the first comprehensive guide to the Laszlo system and its language LZX. OpenLaszlo is an increasingly popular open-source platform for the development and delivery of rich internet applications across multiple platforms: Flash, DHTML, and J2ME. The dramatic emergence of Ajax over the past year was a first step in the transition from page-oriented HTML web applications towards more full-featured rich internet applications. OpenLaszlo provides another important step in this continuing evolutionary process through the increased productivity resulting from LZX’s declarative approach. It provides developers with the tools to create web-based applications offering the usability and interactivity associated with desktop applications, and the low costs associated with web-based deployment. The cross-platform nature of Laszlo LZX applications allows source code with only minimum modifications to run natively on all popular web browsers, on all desktop operating systems, on the Flash platform, and other platforms in the future.

Written to address the needs of a wide spectrum of developers, ranging from client-side HTML and JavaScript developers all the way to enterprise-class Java or Rails engineers, this book provides a very hands-on approach towards building applications that solve real-world problems across both the Flash and DHTML platforms. Starting with the fundamentals of Laszlo LZX, the authors quickly move towards applying this knowledge to the design and development of a full-scale application called the Laszlo Market. This provides a working context to assist understanding the underlying concepts of Laszlo LZX and, more importantly, how to apply this knowledge in innovative ways. The construction of the Laszlo Market proceeds over the course of the book illustrating topics starting with an initial wireframe and storyboard design to optimization issues dealing with the application’s deployment across the Flash and DHTML platforms.

Book Description:

You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease.

The important stuff you need to know:

  • Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter.
  • Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples.
  • Use 3D effects. Rotate objects and make them move in three dimensions.
  • Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions.
  • Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops.
  • Add multimedia. Incorporate your own audio and video files into Flash.
  • Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.

Over 60 recipes for integrating Flash applications with the Graph API and Facebook

Book Description:

Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. This Cookbook is targeted towards those with at least a basic understanding of the Flash Builder IDE and the Flex framework. No prior knowledge of the Facebook APIs is assumed or required. If you want to start building Flash Facebook apps quickly and effectively this is the book for you.