Program the Internet of Things with Swift for iOS, 2nd Edition

Program the Internet of Things with Swift for iOS, 2nd Edition

With this book, you will learn how to build apps and hardware for the Internet of Things, using Apple’s native APIs and industry standard protocols like Bluetooth and HTTPS. You’ll start out learning how to access the sensors on the iPhone, move on to building your own accessories...
iOS Development with Swift

iOS Development with Swift

iOS Development with Swift is a hands-on guide to creating apps for iPhone and iPad using the Swift language. Inside, you’ll be guided through every step of the process for building an app, from first idea to App Store. This book fully covers Swift 4, Xcode 9, and...
iOS 12 Programming Fundamentals with Swift

iOS 12 Programming Fundamentals with Swift

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4.2. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the...
iOS and macOS Performance Tuning

iOS and macOS Performance Tuning

In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This guide focuses entirely on performance optimization for macOS and iOS. Drawing on more than...
Programming iOS 12

Programming iOS 12

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks....
Beginning Reactive Programming with Swift

Beginning Reactive Programming with Swift

Learn the basics of reactive programming and how it makes apps more responsive. This book shows you how to incorporate reactive programming into existing development products and cycles using RXSwift and RXCocoa on iOS and Mac. As we move away from the traditional paradigm of typing or touching...
Swift 4 for Absolute Beginners, 4th Edition

Swift 4 for Absolute Beginners, 4th Edition

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t...
Exploring Swift Playgrounds

Exploring Swift Playgrounds

Learn how to build playgrounds so you can test your code, syntax, and ideas quickly. You can even learn from playgrounds built by others or build playgrounds to teach. And the playgrounds you build and use on your Mac and on your iPad are automatically shared using your...
Pro iPhone Development with Swift 4

Pro iPhone Development with Swift 4

Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you’ll learn how to improve your apps by managing the performance of your programs using...
iOS 11 Swift Programming Cookbook

iOS 11 Swift Programming Cookbook

iOS 11, Swift 4, and Xcode 9 provide many new APIs for iOS developers. With this cookbook, you’ll learn more than 170 proven solutions for tackling the latest features in iOS 11 and watchOS 4, including new ways to use Swift and Xcode to make your day-to-day app...
Learn Computer Science with Swift

Learn Computer Science with Swift

Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You’ll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS....
Beginning iPhone Development with Swift 4, 4th Edition

Beginning iPhone Development with Swift 4, 4th Edition

Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs....
Swift in 24 Hours, Sams Teach Yourself, 2nd Edition

Swift in 24 Hours, Sams Teach Yourself, 2nd Edition

In just 24 lessons of one hour or less, Sams Teach Yourself Swift in 24 Hours, Second Edition, will teach you how to build next-generation OS X and iOS apps with Apple’s Swift 2 programming language. This book’s straightforward, step-by-step approach helps you quickly master Swift 2’s core...
Reactive Programming with Swift

Reactive Programming with Swift

Reactive programming helps you write applications that are more powerful and efficient. You can write more software, help more people, and create applications that scale. Reactive programming is a growing paradigm that we will help you set to work in Swift. Reactive Programming with Swift guides you through...
iOS Code Testing

iOS Code Testing

Put into motion practical examples to master Test-Driven Development (TDD) and acceptance testing in Swift. This book uses a pragmatic approach to writing well-tested code and provides techniques that can be used to retrofit tests to legacy code bases. You’ll be introduced to basic principles of TDD, such...
Beginning Swift Games Development for iOS

Beginning Swift Games Development for iOS

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you’ll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add...
Beginning Swift Programming

Beginning Swift Programming

Enter the Swift future of iOS and OS X programming Beginning Swift Programming is your ideal starting point for creating Mac, iPhone, and iPad apps using Apple’s new Swift programming language. Written by an experienced Apple developer and trainer, this comprehensive guide explains everything you need to know...
Learning Swift, 2nd Edition

Learning Swift, 2nd Edition

Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for...
macOS Programming for Absolute Beginners

macOS Programming for Absolute Beginners

Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple’s hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can...
Mastering Swift 3 – Linux

Mastering Swift 3 – Linux

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux...